Ultimate Crystal Magic (SDCB-EN037) - Common

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Title
null / Normal Trap
TRAP
When your "Crystal Beast" monster is destroyed by battle: You can send 7 "Crystal Beast" cards with different names from your hand, Deck and/or face-up field to the GY; Special Summon 1 "Ultimate Crystal" Fusion Monster from your Extra Deck. (This is treated as a Fusion Summon.) If a face-up "Ultimate Crystal" monster you control leaves the field because of an opponent's card effect: You can banish this card from your GY; place any number of "Crystal Beast" monsters from your GY, face-up in your Spell & Trap Zone as Continuous Spells.

Please refer to our Card Condition Guide when purchasing singles:
Card Condition Guide

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Ultimate Crystal Magic (SDCB-EN037) - Common

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