Triumph of Gerrard (J21-152) - Jumpstart: Historic Horizons
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Enchantment — Saga
Uncommon
NOT LEGAL
StandardNOT LEGAL
FutureLEGAL
HistoricLEGAL
GladiatorLEGAL
PioneerLEGAL
ModernLEGAL
LegacyNOT LEGAL
PauperLEGAL
VintageLEGAL
PennyLEGAL
CommanderNOT LEGAL
BrawlLEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
Premodern(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Put a +1/+1 counter on target creature you control with the greatest power.
III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.
I, II — Put a +1/+1 counter on target creature you control with the greatest power.
III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.
Please refer to our Card Condition Guide when purchasing singles:
Card Condition Guide