Sanction (035/166) - Vendetta

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Condition
Spell
3
1
Calm
[REACTION] (Play any time, even before spells and abilities resolve.)
Choose one —Empower a unit. Disempower it at end of turn.Disempower a unit that's [EMPOWERED]. Empower it at end of turn.

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Sanction (035/166) - Vendetta

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