Geier Reach Bandit (INR-156) - Innistrad Remastered
$0.39 CAD
Expédition calculée lors du paiement.
Creature — Human Rogue Werewolf // Creature — Werewolf
Uncommon
Slawomir Maniak
NOT LEGAL
StandardNOT LEGAL
FutureLEGAL
HistoricLEGAL
TimelessLEGAL
GladiatorLEGAL
PioneerLEGAL
ModernLEGAL
LegacyNOT LEGAL
PauperLEGAL
VintageLEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerNOT LEGAL
StandardbrawlLEGAL
BrawlNOT LEGAL
AlchemyNOT LEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
PremodernNOT LEGAL
PredhHaste
At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.
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Vildin-Pack Alpha
Whenever a Werewolf you control enters, you may transform it.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.
At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.
//
Vildin-Pack Alpha
Whenever a Werewolf you control enters, you may transform it.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.
Haste
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Whenever a Werewolf you control enters, you may transform it.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Please refer to our Card Condition Guide when purchasing singles:
Card Condition Guide
Styled With