Dark Contract with Errors (MP16-EN155) - Common

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Title
null / Normal Trap
TRAP
Once per turn, if you control a "D/D" monster: You can negate all Trap Card effects on the field (other than this card's) for the rest of this turn (even if this card leaves the field). Once per turn, during your Standby Phase: Take 1000 damage.

Please refer to our Card Condition Guide when purchasing singles:
Card Condition Guide

Styled With

Dark Contract with Errors (MP16-EN155) - Common

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